Middle Earth: Dark Minions, Resource Events

An Unexpected Party

resource
Permanent-event
Only playable during the organization phase on a company. There is no limit to the size of this company. Dwarves with a mind of 2 or less in this company do not require influence to be controlled; and there is no limit to how many Dwarves may be brought into play on a given turn with the company. Discard this card if the company has more than one non-Wizard character with a mind greater than 5 or more than two non-Dwarf characters or no Dwarf with a mind greater than 5. Cannot be duplicated on a given company.

Ancient Stair

resource
Short-event
Playable only at the end of the organization phase on a company that starts its turn at an untapped adjacent site of an Under-deeps site. Opponent may draw up to twice the normal number of cards for this company during the movement/hazard phase. If company moved to an Under-deep site, at the end of the turn the company may replace its site card with the site card at which it began the turn.

Armory

resource
Permanent-event
[(1) miscellaneous MP]
Only you and your companies can use Armory. You may place any minor items from your hand under Armory during your organization phase. A character at a Haven can store a minor item under Armory instead of to your marshalling point pile. When you otherwise would be allowed to play a minor item from your hand at a Border-hold, Free-hold, or Haven, you may play an item from under Armory instead. If you have at least three minor items under Armory, gain 1 marshalling point.

Await the Advent of Allies

resource
Permanent-event
Playable on a non-Wizard character with a mind of six or less. Character must stay at its current non-Haven site until you play a card at the site. Target character does not count against general influence and its marshalling points do not count. Discard this card when you play a resource at the site, the character is discarded, or the character is wounded. Cannot be duplicated on a given character.

Balance Between Powers

resource
Permanent-event
Environment. No environment cards can be played. At the start of your organization phase, discard this card or keep it in play by discarding an environment card form your hand. Your opponent can then discard an environment card from his hand to discard this card, which you can counter by discarding two environment cards from your hand, which he can counter by discarding one, which you can counter with two, he with one, etc. Discard when any play deck is exhausted.

Barrow-blade

resource
Permanent-event
[1 CP; 1 item MP]
Tap the bearer of a Dagger of Westernesse during the site phase at a Ruins & Lairs and play this with the Dagger. Dagger receives +1 prowess (+3 versus Undead and Nazgûl). Cannot be duplicated on a given Dagger.

Choice of Lúthien

resource
Permanent-event
[1 character MP]
Unique. Playable on Arwen in Minas Tirith. She receives +2 direct influence and her mind increases by 2. Discard if Arwen moves to a site not in Anórien, Lebennin, Lamedon, Belfalas, or Anfalas. Tap Arwen to take one item, ally, or faction playable at her current site from your play deck or discard pile into your hand (reshuffle play deck if searched).

Crown of Flowers

resource
Permanent-event
Environment. Crown of Flowers has no effect until you play a resource with it. You can play one resource from your hand with this card. The resource is considered to be played and to be in play as though Gates of Morning were in play and Doors of Night were not. Crown of Flowers does not affect the interpretation of any card except the resource played with it. Discard Crown of Flowers when the resource is discarded. Discard the resource if Crown of Flowers is discarded.

Cup of Farewell

resource
Permanent-event
Playable on a company at a Haven [h] during the organization phase. Once during each of your turns, you can tap a character in this company, if the company is at a Haven, to take a minor item from your sideboard into your hand (show opponent). Cannot be duplicated on a given company.

Dark Numbers

resource
Permanent-event
[1 miscellaneous MP]
Stolen Knowledge. Playable on an untapped scout immediately after facing an Orc, Troll, or Man attack. Tap scout. Can be stored at a Haven. If not stored, discard to give +3 to an influence attempt against a faction by a character in the same company.

The Dwarves Are upon You!

resource
Short-event
Playable on a company containing Dwarves facing an attack. All Dwarves in the company receive +2 prowess and -1 body against the attack. Cannot be duplicated against a given attack.

Enduring Tales

resource
Long-event
When any player discards a card from his hand, he may discard it to the top of his play deck (and always face down) instead of to his discard pile.

Eyes of Mandos

resource
Short-event
Playable on Pallando during the organization phase. Tap Pallando and reveal up to 8 cards from the top of your play deck. Choose one to put into your hand and shuffle the remaining ones into your play deck.

Face out of Sight

resource
Long-event
All on-guard cards are returned to owner's hands. At the end of any turn, all wounded and tapped agents are returned to their owner's hands. Cannot be duplicated.

Fate of the Ithil-stone

resource
Permanent-event
[(7) miscellaneous MPs]
Playable on a company at Minas Tirith if the company discards (for no effect) a Lost Knowledge card it controls. Tap this card if the company plays a Palantír; this card never untaps. If this card is tapped, invert it on the playing surface (rotate it 180°) if the company enters Barad-dûr and plays a Stolen Knowledge card during the same site phase. If this card is inverted, it can be stored at a Haven-only if stored do you receive its marshalling points. If this card is stored, all Palantíri give one less corruption point. Once inverted, no other copy of this card can be inverted.

Fifteen Birds in Five Firtrees

resource
Short-event
Playable on a moving company facing a non-unique hazard creature if Gates of Morning is in play. All attacks of the creature are cancelled and all attacks of the next non-unique hazard creature the company faces this turn are also cancelled. An untapped character in the company must tap to face any strike from a subsequent hazard creature attack for the rest of the turn. The company must do nothing during its site phase unless it contains a Wizard or you discard Eagle-mounts from your hand. Cannot be duplicated on a given turn.

Fireworks

resource
Permanent-event
Ritual. Playable on an untapped sage at a tapped Border-holdor Free-hold. Tap sage. Make a roll (draw a #) and add the mind of the sage (+10 if a Wizard)-if the result is greater than 12, the site untaps. The next time the sage would otherwise become untapped, make him tapped instead and discard this card.

First of the Order

resource
Short-event
Playable on Saruman. Saruman receives +2 to all corruption checks for the rest of the turn.

Forwarned Is Forarmed

resource
Permanent-event
Any non-Dragon Lair site with more than one automatic-attack is reduced to having one automatic-attack of the hazard player's choice (cannot be canceled). Any creature or other hazard with more than one attack is reduced to one attack of the hazard player's choice (cannot be canceled). Discard when such an isolated attack is defeated. Cannot be duplicated.

Free to Choose

resource
Permanent-event
Playable on an item that normally gives 3 corruption points or more. Target item gives 2 fewer corruption points (3 fewer if Gates of Morning is in play). Discard after its bearer makes a corruption check. Cannot be duplicated on a given item.

Hall of Fire

resource
Permanent-event
Playable on a Haven. Any company at this Haven immediately following its movement/hazard phase may choose for one of its characters to untap or heal (from wounded to tapped). Discard Hall of Fire when the site card is returned to the location deck.

Healing of Nimrodel

resource
Short-event
Playable during the organization phase on a moving company whose site of origin is a Haven. If the company moves to another Haven this turn, at the end of the movement/hazard phase all wounded characters in the company heal (from wounded to untapped) and all tapped characters untap.

Herb-lore

resource
Permanent-event
Playable on Radagast while moving during his movement/hazard phase if there is at least one Wilderness in his site path. If untapped, tap Radagast afterwards. During any organization phase, Radagast can tap and discard this card to heal all characters in his company from wounded to untapped and to untap all tapped characters.

Here Is a Snake!

resource
Short-event
Playable on a company during its movement/hazard phase after cards have been drawn. Opponent may reveal to you any number of hazards from his hand. He may only play hazards he revealed to you (including on-guard cards) for the remainder of target company's movement/hazard phase.
Alternatively, a face-down agent is tapped and revealed.

Hidden Knife

resource
Short-event
Playable on any face-up agent during your site phase. You may play a hazard creature from your hand keyed to a face-up agent's current site which immediately attacks the agent as if the agent were a character. You do not receive marshalling points if the agent is eliminated.

Hobbit-lore

resource
Permanent-event
Playable on Gandalf during the organization phase while at a Haven. If untapped, tap Gandalf afterwards. He receives +2 direct influence against Hobbits and Hobbit factions.

Horns, Horns, Horns

resource
Short-event
Each player removes all factions from his discard pile and shuffles them into his play deck.

Hour of Need

resource
Short-event
Playable on an untapped non-warrior, non-Wizard diplomat during the organization phase if you have a faction in your hand. Play a faction from your hand. Tap diplomat who then makes an influence attempt on this faction. Count out the number of contiguous regions from the diplomat's site to the site where the faction is normally playable (including the regions containing both sites)-subtract two plus this number from the diplomat's attempt. If the attempt is unsuccessful, discard the diplomat and faction.

Hundreds of Butterflies

resource
Short-event
Playable on a moving character during his movement/hazard phase. Untap the character and increase the hazard limit against his company by one.

The Hunt

resource
Short-event
Playable on Alatar during the organization phase. Name a specific hazard creature card your opponent revealed to you through a mechanism of the game and discarded. Unless eliminated or prevented from being in play, your opponent then finds this particular card (reshuffling his play deck if it was searched). This creature immediately attacks Alatar as though he were a one-character company. Alatar cannot use or benefit from spells against the attack. If untapped, tap Alatar afterwards.

I Know Much about You

resource
Short-event
Cancels any agent attack or any hazard effect that requires tapping an agent declared earlier in the same chain of effects or one attack from a hazard creature with multiple attacks (e.g., Slayer, Nameless Thing).

Into Dark Tunnels

resource
Short-event
Playable at the end of the movement/hazard phase on a company that has moved to an Under-deep site. That company may attempt to move to an additional site on the same turn. Another site card may be played and a movement/hazard phase immediately follows.

Into the Smoking Cone

resource
Permanent-event
[(6) miscellaneous MP]
Playable on a company with a sage during the site phase at a site where gold ring items are playable. Tap this card if the company plays a ring special item; this card never untaps. If this card is tapped, the company can discard (for no effect) a Lost Knowledge card it controls during its site phase at Mount Doom and invert this card on the playing surface (rotate it 180°). If inverted, you can store this card at a Haven-only if stored do you receive its marshalling points. If stored, all ring items give one less corruption point. Once inverted, no other copy of this card can be inverted.

Knowledge of the Enemy

resource
Permanent-event
[(1) miscellaneous MP]
Stolen Knowledge. Playable on an untapped character at a Shadow-hold or Dark-hold or if his company faced an agent attack and all of its strikes failed. Tap character. Can be stored at a Haven-only if stored do you receive its marshalling point. If stored, you may discard this card and force one non-unique hazard to be removed from play as you see your opponent discard it through a mechanism of the game.

Mallorn

resource
Permanent-event
[3 miscellaneous MP]
Unique. Playable only if Earth of Galadriel's Orchard is stored at Bag End. Bag End becomes a Haven for the purposes of healing and bringing characters into play. Bag End can untap during its owner's untap phase. If Bag End is discarded, return it to its location deck. All Hobbit factions are worth +1 marshalling points.

Memories Recalled

resource
Short-event
Playable on a character with a sage in his company. All dark enchantments on target character are discarded. Alternatively, a sage can tap and you can discard this card from your hand to fulfill the requirement that Lost Knowledge be discarded for any card played with the sage's company.

More Alert than Most

resource
Permanent-event
The number of strikes of any attack that chooses defending characters is reduced by one (to a minimum of one)-by 2 if Gates of Morning is in play. Discard when such an attack is defeated. Cannot be duplicated.

No Waiting to Wonder

resource
Short-event
Playable on an untapped Hobbit when another character in his company is facing a strike (during other character's strike sequence). Tap Hobbit. The prowess of the strike is modified by -4 and its body by -1. If the strike is successful, the Hobbit must make a body check (in addition to the other effects of the successful strike).

Ordered to Kill

resource
Permanent-event
Each face up agent must attack if a company enters a site where he is located. Additionally, any unrevealed on-guard cards are discarded instead of being returned to their owner's hand. Discard when any play deck is exhausted. Cannot be duplicated.

Palm to Palm

resource
Permanent-event
Playable on a company without a Wizard at a Haven. Any character designated as tapping in support gives +1 to an influence attempt or to an attempt to remove a corruption card by any other character in the company. The mind of each character and ally in the company is increased by one. Discard when any play deck is exhausted, a Wizard joins the company, or any character in the company splits off into another company.

Pass the Doors of Dol Guldur

resource
Permanent-event
[(4) miscellaneous MP]
Stolen Knowledge. Playable on a company if the company discards (for no effect) a Stolen Knowledge card it controls. You can tap this card during the same site phase the company successfully plays Rescue Prisoners at Dol Guldur (or rescues characters taken prisoner if the rescue site is Dol Guldur); this card never untaps. If tapped, this card can be stored at a Haven-only if stored do you receive its marshalling points. If stored, all automatic-attacks at all Dark-holds and all Shadow-holds are with one less prowess and one less strike (to a minimum of one). Once tapped, no other copy of this card can be tapped.

Rebuild the Town

resource
Permanent-event
Playable on a non-Dragon's lair, non-Under-deeps Ruins & Lairs. The site becomes a Border-hold and loses all automatic-attacks. Discard Rebuild the Town when the site is discarded or returned to its location deck.

Saw Further and Deeper

resource
Permanent-event
Playable only if your Wizard is not revealed. Your general influence is increased by 5. Your Wizard may only be brought into play at his home site. Discard when you bring your Wizard into play. Cannot be duplicated by a given player.

Secret Ways

resource
Long-event
The roll required to move between adjacent Under-deep sites is decreased by 4. Cannot be duplicated.

Sentinels of Númenor

resource
Permanent-event
Place this card in your marshalling points pile. Any attempt (by any player) to influence a faction playable at a site in Anórien, Lebennin, Lamedon, Belfalas, or Anfalas is modified by -2 and cannot be attempted with Muster. Place any such faction you successfully influence (while this card is in play) under this card. All factions under this card give an additional marshalling point. Discard when any faction under this card is discarded (all other contained factions remain). Cannot be duplicated.

Smoke Rings

resource
Short-event
Bring one resource or character from your sideboard or discard pile into your play deck and shuffle.

Token of Goodwill

resource
Short-event
Offering Attempt. Playable on a diplomat whose company is facing an attack of the type listed below. Target diplomat makes a corruption check. If he does not fail, discard an item from his company (as listed below), and make a roll (or draw a #) adding the diplomat's unused direct influence. If the result is greater than the listed values, the attack is cancelled, and you may take one resource from your play deck or discard pile into your hand (reshuffle play deck if searched). Against a Dragon: greater item/5, against a Drake: major item/6, against Men, Slayer, or any Agent: minor item/7.

To the Uttermost Foundations of Stone

resource
Permanent-event
[(3) miscellaneous MP]
Playable on a company at an Under-deeps site during its organization phase; tap site if untapped. This card is played tapped and can only be untapped during your organization phase if the company is at a different Under-deeps site. If untapped and at a Haven [h], this card may be stored in your marshalling point pile-only if stored do you receive its marshalling points. Cannot be duplicated on a given company.

Vein of Arda

resource
Permanent-event
[2 miscellaneous MP]
Sage or Dwarf only during the site phase at any Under-deep site. Tap the sage or Dwarf. Tap the site if it is not already tapped. Sage or Dwarf may not untap until Vein of Arda is stored at a Haven. Cannot be duplicated at a given site.

When You Know More

resource
Permanent-event
[1 miscellaneous MP]
Light enchantment. Playable on a sage during the site phase at a site where "Information" is playable. Tap sage and site. Tap sage to modify one influence attempt by a character in his company by +2. Sage makes a corruption check.

The Windlord Found Me

resource
Permanent-event
[3 miscellaneous MPs]
Playable at an untapped Isengard, Shadow-hold, or Dark-hold during the site phase. Tap the site. The company faces an Orc attack (4 strikes with 9 prowess). Afterwards, a character may tap and place this card under him. That character may not untap until after this card is stored in a Haven during the organization phase. When this card is stored, and if your Wizard is not already in play, you may search your play deck or discard pile for a Wizard and play him at that Haven (does not count towards the one character per turn limit). Cannot be duplicated by a given player.

Withdrawn to Mordor

resource
Short-event
Playable on a face-up agent. If the agent has a mind of 5 or less, it is discarded. If its mind is 6 or greater, return it to its owner's hand. Alternatively, an on-guard card is discarded.