Middle Earth: The Balrog, Site cards
Ancient Deep-hold
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: no surface site, one Under-deeps Ruins & Lairs chosen by
you when playing this card (8)
DRAW: 2/2
PLAYABLE: info/min/maj/gr/ring
AUTO_ATTACK: Undead 4 strikes, 7 prowess; 3 strikes, 8 prowess; 2 strikes,
10 prowess.
SPECIAL: Each character wounded must make a corruption check modified by -2.
Any Undead and Spider creatures may be keyed to this site. This site is never
discarded or returned to its location deck.
Barad-dûr
TYPE: Site
REGION: Gorgoroth
SITE TYPE: D
DRAW: 4/2
PLAYABLE: min/maj/gr
AUTO_ATTACK: Orcs 4 strikes, 7 prowess; Trolls 3 strikes,
9 prowess; Maia (cannot be canceled) 1 strike, 24 prowess
SPECIAL: Any character wounded by the Maia's attack is automatically eliminated.
Creatures keyed to this site attack normally, not as detainment.
Carn Dûm
TYPE: Site
REGION: Angmar
SITE TYPE: D
SITE_PATH:
DRAW: 3/2
PLAYABLE: min/maj
AUTO_ATTACK: Orcs 4 strikes, 7 prowess; Nazgûl (cannot be
canceled) 1 strike, 15 prowess
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
Cirith Gorgor
TYPE: Site
REGION: Udûn
SITE TYPE: D
DRAW: 3/2
PLAYABLE: min/maj/gr
AUTO_ATTACK: Orcs 5 strikes, 8 prowess; Trolls 2 strikes,
10 prowess
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
Cirith Ungol
TYPE: Site
REGION: Imlad Morgul
SITE TYPE: D
DRAW: 3/2
PLAYABLE: min/maj
AUTO_ATTACK: Orcs 4 strikes, 7 prowess
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
Dol Guldur
TYPE: Site
REGION: Southern Mirkwood
SITE TYPE: D
DRAW: 3/2
PLAYABLE: info/min/maj
AUTO_ATTACK: Orcs 3 strikes, 7 prowess; Trolls 2 strikes,
8 prowess; Nazgūl (cannot be canceled) 1 strike, 15 prowess
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
The Drowning-deeps
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: Blue Mountain Dwarf-hold (13), The Under-vaults (8),
Remains of Thangorodrim (9)
DRAW: 2/1
PLAYABLE: min/maj
AUTO_ATTACK: Drake 2 strikes, 11 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
Coastal Seas
SPECIAL: Creatures keyed to Coastal Sea and any Drakes may be keyed to this
site.
The Gem-deeps
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: Glittering Caves (0), The Pûkel-deeps (8), The Under-gates
(6)
DRAW: 1/1
PLAYABLE: min/maj/ring
AUTO_ATTACK: Undead 3 strikes, 9 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold
SPECIAL: Any Undead creature or Pûkel-creature may be keyed to this
site.
The Iron-deeps
TYPE: Site
REGION: Under-deeps
SITE TYPE: D
ADJACENT: Carn Dûm (0), The Under-leas (6), The Under-vaults (7)
DRAW: 3/2
PLAYABLE: min/maj
AUTO_ATTACK: Trolls 3 strikes, 9 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Ruins & Lairs
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
Any Drake creature (except Sea Serpent) may be keyed to this site.
Minas Morgul
TYPE: Site
REGION: Imlad Morgul
SITE TYPE: D
DRAW: 4/2
PLAYABLE: min/maj/gr
AUTO_ATTACK: Undead 3 strikes, 8 prowess; Nazgûl (cannot be
canceled) 1 strike, 15 prowess
SPECIAL: Creatures keyed to this site attack normally, not as detaiment.
Moria
TYPE: Site
REGION: Redhorn Gate
SITE TYPE: DH
DRAW: 1/1
PLAYABLE:
AUTO_ATTACK:
SPECIAL: Any Gold Ring stored at this site is automatically tested (modify
the roll by -2). Creatures keyed to this site are detainment. If one of
your companies is at this site, all attacks against it are canceled.
The Pûkel-deeps
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: Dunharrow (0), The Gem-deeps (8), The Sulfur-deeps (9)
DRAW: 2/2
PLAYABLE: min/maj/ring
AUTO_ATTACK: Pûkel-creature 2 strikes, 11 prowess; Opponent may play as
an automatic-attack one non-unique hazard creature from his hand normally keyed
to a Shadow-hold
SPECIAL: Any Undead creature or Pûkel-creature may be keyed to this site.
The Rusted-deeps
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: Iron Hill Dwarf-hold (13), The Wind-deeps (8)
DRAW: 2/1
PLAYABLE: min/maj
AUTO_ATTACK: Drake 2 strikes, 11 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold
SPECIAL: Any Dragon creature (except Eärcaraxë) may be keyed to this site.
Remains of Thangorodrim
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: no surface site, The Drowning-deeps (9)
DRAW: 2/2
PLAYABLE: info/min/maj/gr
AUTO_ATTACK: Drake 2 strikes, 12 prowess; Opponent may play as an
automatic-attack one hazard creature from his hand normally keyed to Coastal
Sea
SPECIAL: Creatures keyed to Coastal Seas may be keyed to this site.
The Sulfur-deeps
TYPE: Site
REGION: Under-deeps
SITE TYPE: D
ADJACENT: Dol Guldur (0), The Under-gates (6), The Pûkel-deeps (9),
The Under-galleries (9), The Under-courts (7)
DRAW: 1/1
PLAYABLE: min/maj
AUTO_ATTACK: Troll 2 strikes, 9 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold.
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
The Under-courts
TYPE: Site
REGION: Under-deeps
SITE TYPE: D
ADJACENT: Barad-dūr (0), The Under-galleries (6), The Sulfur-deeps (7)
DRAW: 3/2
PLAYABLE: min/maj
AUTO_ATTACK: Trolls 3 strikes, 10 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
The Under-galleries
TYPE: Site
REGION: Under-deeps
SITE TYPE: D
ADJACENT: Any site in Udûn (0), The Under-courts (6), The Sulfur-deeps
(9)
DRAW: 2/2
PLAYABLE: info/min/maj/gr
AUTO_ATTACK: Trolls 4 strikes, 9 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold.
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
The Under-gates
TYPE: Site
REGION: Under-deeps
SITE TYPE: DH
ADJACENT: Moria (0), The Gem-deeps (6), The Sulfur-deeps (6), The
Under-leas (4), The Under-grottos (6)
DRAW: 1/1
PLAYABLE:
AUTO_ATTACK:
SPECIAL: Any Gold Ring stored at this site is automatically tested (modify
the roll by -2). Creatures keyed to this site are detainment. If one of
your companies is at this site, all attacks against it are canceled.
The Under-grottos
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: Goblin-gate (0), The Under-leas (6), The Under-gates (6)
DRAW: 1/1
PLAYABLE: min/ring
AUTO_ATTACK: Undead 4 strikes, 7 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold.
SPECIAL: When a gold ring is tested in a company at this site, the result
of the roll is modified by +1.
The Under-leas
TYPE: Site
REGION: Under-deeps
SITE TYPE: S
ADJACENT: Mount Gundabad (0), The Wind-deeps (5), The Iron-deeps (6),
The Under-grottos (6), The Under-gates (4), The Under-vaults (5)
DRAW: 1/1
PLAYABLE: min
AUTO_ATTACK: Orcs 5 strikes, 7 prowess (detainment); Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Ruins & Lairs
SPECIAL: Creatures keyed to this site attack normally, not as detainment.
The Under-vaults
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: Mount Gram (0), The Iron-deeps (7), The Under-leas (5), The
Drowning-deeps (8)
DRAW: 1/1
PLAYABLE: min/maj
AUTO_ATTACK: Undead 3 strikes, 8 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold
SPECIAL: Any Undead creature may be keyed to this site.
The Wind-deeps
TYPE: Site
REGION: Under-deeps
SITE TYPE: R
ADJACENT: The Wind Throne (0), The Under-leas (5), The Rusted-deeps (8)
DRAW: 1/1
PLAYABLE: min/maj
AUTO_ATTACK: Orcs 3 strikes, 7 prowess; Opponent may play as an
automatic-attack one non-unique hazard creature from his hand normally keyed to
a Shadow-hold
SPECIAL: Any Drake creature (except Sea Serpent) may be keyed to this site.