From: "Chad Martin" <chad@th...>
Sent: Monday, January 26, 2004 5:20 AM
Subject: [NetRep] Rulings Digest #60
I'm going to start with a few retractions from Digest #59.
Old bit...
Can you use hero 'test' cards like Wizard's test to test a minion gold ring?
***  No.
This might be true for heroes (even though I think that you may play it, 
but the ring is just discarded by the test card and no actual test 
happens, as the diceroll effects on the minion ring card are blanked), 
but should be YES for fallen wizards (see MEWH rules insert for details)
***  I checked the MEWH rules insert, and it states that on a successful 
ring test, the ring special item played can be of either alignment.  The 
insert also states that hero resources cannot target minion resources. 
Therefore, I have to humbly disagree with you about Fallen Wizards.
New bit...
***  That little grey note box is really easy to miss.  Indeed, as 
others have kindly pointed out, Fallen Wizards cannot target hero 
resources with minion resources, and vice versa, except with spells or 
magic, which Wizard's Test is.  However, other tests like Test of Form 
cannot be used on a minion ring item since it is neither a spell nor magic.
--------
Old bit...
Can a player voluntarily decide to move characters out of direct 
influence during the organization phase so that his general influence is 
exceeded? If so, at the end of the organization phase must the player: 
a) discard characters until his general is resolved Or b) return 
characters to hand until his general is resolved?
***  You may move the character(s) as you describe, but at the end of 
the organization phase, you would have to first return any characters
played during that phase to your hand, then, if you are still over your 
GI, discard characters until you are legal again.
New bit...
***  This is not, in fact, legal.  You must move the characters back 
under DI first to resolve your influcence problems.
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I was wondering if rings attached to "rumors/whispers of rings" can be 
used to satisfy the ring's to be discarded by Rolled down to the sea?
***  No.  Playing is not the same as discarding.
--------
I already think I know the answer on this one...but can "Rolled" cause 
the discard of a tested ring?
***  Yes, Rolled Down to the Sea can cause the discard of a ring special 
item.
--------
Re: Nameless Thing
a) Can they attack FW companies on Isengard, because it is the/a 
possible surface site of Deep Mines? I guess not, but just asking.
B) Can they attack other people at Isengard, because the FW version 
could be seen as a surface site? (RE : the Wind Throne : from CRF : With 
the addition of the sites in Balrog, The Wind Throne is now always the 
surface site of an Underdeeps site.)
***  CRF, Rulings by Term, Wizardhaven:
A Wizardhaven is not considered to be adjacent to an Under-deeps site 
unless Deep Mines has been played on it.
If Deep Mines is in play, Nameless Thing may attack companies at any 
version of Isengard, but the Wizardhaven cancels all attacks at the site.
--------
About the Balrog sites ... the Wind Throne is ^always^ a surface site (I 
assume the always refers to whatever alignment you are, whatever version 
of the wind-throne you move to). What about the Dwarf-holds then? Are 
they NEVER considered the surface site, only considered surface site 
against a Balrog player, only considered surface site against a Balrog 
player if he controls the correct Quest card?
***  The Balrog rules state that Free-holds are never considered surface 
sites for the playing of hazards.
--------
Mmm ... just read the text of Nameless Thing ... it mentions adjacent 
site rather than surface site ... does that matter much?
***  No.
--------
Under Turn Seq Rulings, Returning to Site of Origin, it says if company 
is returned to site of origin the m/h phase immediately ends.
The card Bridge says if a company actually moved to a haven you can move 
again; Brian once ruled that "If you get sent back to site of origin 
your m/h phase ends immediately and you are not considered to have 
"moved" anywhere (i.e., a card like Bridge won't work)." However, what 
about cards like Leg it DoubleQuick  ("playable on a moving company") 
and Shadowfax ("tap [at any time] to allow to move again") and Carambor 
("tap at end of m/h phase"), which allow you to move again and don't 
restrict you to playing them on moving companies--can these cards be 
played on a company that is returned to its site of origin in order to 
allow that company to move again? If it's a gray area, I would suggest 
yes, in order to slightly curb the power of roadblock.
***  Leg It Double Quick will not work because the company is not 
moving, but the other two cards will work.
--------
Please tell me that FW have the same +5 GI (not useable to control 
characters) protection that Minions have!
***  I can't tell you that, because they don't.
--------
I won't be sure anymore if the End of Turn phase is the last phase of a 
turn (it is, isn't it?!?)
***  Yes, it is.
--------
Does the body penalty from Wound of Long Burden (or the penalties from 
Nazgul attacks with Wraith-Lord) take effect before the body check of 
the successful strike in question?
***  Yes.
--------
Can hazards which change region types affect only the site-path 
currently being used by the company, or do they (potentially) affect 
anything on the table.  More specifically, I'm travelling from Minas 
Tirith to Edoras.  My opponent throws down Morgul Night and Foul Fumes. 
  Will Edoras tap?
***  They can affect any site path on the table, but if the event 
requires a target (like Choking Shadows), it can only target the site 
path of the currently moving company.  In this case, yes, Edoras will tap.
--------
Are the 2 strikes from Smaug for the same character (and that character 
faces 1 strike with -1 to his power) , or for the same character (and 
that character faces 2 differents strikes) or the text in the card is 
wrong and it should say "characters"
***  It should say characters.
--------
Ungol Orcs:
If played under the control of a leader at Cirth Ungol, do not tap the site.
Therefore are factions like these playable at already tapped sites, as 
long as they are played under a leader that doesn't move?
***  No.  A faction that doesn't tap the site does not imply that it can 
be played at a tapped site.
--------
If a site is tapped but still in play e.g. a company is still there
holding it open, can new characters be brought in there?
***  Yes.
--------
My wife wanted confirmation that  the limit is definately one character
per turn, and not one character per company per turn.
***  Consider it confirmed.  Given the fact that you can bring in a 
character as its own company at a haven or its home site, one character 
per company per turn would allow infinite character play.
--------
***  The defender is allowed to play cards during CvCC that untap a 
character, since that will affect strike assignment, and the attacker is 
free to do anything that is legal during his turn, given that he plays 
the card outside the strike sequence.
Chad Martin
chad@th...
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