From: "Chad Martin" <chad@th...>
Sent: Monday, December 08, 2003 9:44 AM
Subject: [NetRep] Rulings Digest #57
First and foremost, this will hopefully put the Many Turns and Doublings
issue to rest.
*** The alternative effect of Many Turns and Doublings targets the
hazard limit. Since the hazard limit for a company does not exist until
the beginning of the movement/hazard phase, Many Turns and Doublings
cannot be played for its second effect until the movement/hazard phase.
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Refuge creates a pseudo-site which vanishes once a company departs. But
is there anything to prevent me from, say, making a Refuge in Northern
Rhovanion and sending a company out to explore dragon-country while
leaving a lone character at the Refuge? That way if Smaug descends the
larger company can scamper back to heal.
Legal?
*** As long as you use region movement to get to and from the site, it
is legal.
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Can I play Dragon-Lore at a Dark-/Shadowhold turned into a Dwarven Hoard?
*** No. A site containing a hoard is not the same as a Dragon Lair.
See Framsburg.
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Flies and Spiders (permanent event) is played on one of my characters.
The Lesser Spiders that he's facing are defeated. Is Flies and Spiders
discarded immediately following the defeat of the Lesser Spiders or can
my opponent let this card on the table for the same character and play
another (Lesser) Spiders?
*** No.
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I play Sacrifice of Form on Pallando, so he becomes unrevealed. Gives
this the chance to my opponent to bring Pallando in play? And if so,
what happens with (my) Sacrifice of Form?
*** Your opponent may not play Pallando.
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I got two companies moving from two different sites to one and the same
other site. My opponent plays River on my company that does not contain
a ranger. My other company however does contain a ranger. Can this
ranger tap to fulfill the requirement on River because the both
companies has melted into one at the end of the movement/hazardphase? Or
must the company on which River was played do nothing during the
sitephase and is my other company not affected by River at all and can
he thus enter the site and do whatever he likes?
*** The second company's ranger can satisfy the River requirement at
the beginning of the site phase, since the companies are required to join.
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Does Sleepless Malice count against the hazard-limit?
*** Yes.
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is it possible to play siege on my own site?
*** No.
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I just thought: Flies and Spiders is played on a character, and not
the attack. This, as far as I can see, implies that it doesn't have
to be played before strikes are assigned. Cards that modify an attack
must be played before strikes are assigned, but other cards can be
played between strikes, as long as they are otherwise legal.
So this should be legal:
1. I play Giant Spiders against a company consisting of lots of
untapped characters. I want to play Flies and Spiders to capture
one of them, but keep it in my hand for a little while.
2. Opponent assigns strikes (CRF turn seq, movement/hazard phase,
combat, general: "All strikes of an attack must be assigned before
any are resolved." This one was new to me, I've always thought you
just assigned and resolved the strikes one by one).
3. At this point, there is time for me to play "Flies and Spiders" on
any character in the company. The characters are still facing the
attack, so F&S is legal and can be played at this point. (The CRF
says something about "between strikes", I assume this also includes
before the first strike. If not, I can't play F&S now, but can
still play it before the second strike.)
Is this correct?
*** Yes.
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*** On a related note, any instance of the phrase "character facing an
attack" is equivalent to "character in a company facing an attack."
--------
*** Also, Flies and Spiders cannot be revealed as an on-guard card
because no character is facing the appropriate strike during the
movement/hazard phase.
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Say you have two companies, a typical example would be a moving company
and a static Ioreth/Halbarad at Rivendell. During the M/H phase you
decide to do Ioreth/Halb first and the hazard player plays no hazards.
Then you do the other company and the hazard player plays a Permanent
event on them. During this company's m/h phase could MT be played by
tapping Ioreth/Halb? I understand this is possible during any of the
other phases, but is this possible during a different company's m/h
phase? I was always under the impression that during a company's m/h
phase MT could only be played by a sage in the moving company.
*** There is no restriction on which company the character playing
Marvels Told is in during the movement/hazard phase.
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Does the card stealth also prevent ahunt dragon creature attacks from
attacking the company?
*** No.
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In what cases is a character discarded rather than eliminated?
*** Only when a card says the character is eliminated, a failed
corruption check of an appropriate difference on a non-wizard character,
or when you decide to discard the character during the organization phase.
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Is it possible for a character to use both blazon of the eye and horn of
anor and receive +4 to factions.
*** Yes, given the fact that you're a fallen wizard.
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Lastly, I know this question has been discussed here, but I never quite
understood what the final verdict was on it. Here is the scenario, the
moon is dead, plague of wights are in play. How are the strikes
calculated, additionally if I also throw in a Chill Douser how does this
affect the strikes with plague of wights. The way I've been doing it so
far is just doubling the natural strikes on a undead creature with PoW
and then adding in the TMiD and Chill Douser strikes and prowess mods.
*** If either of these cards are in play at the beginning of the
movement/hazard phase, the resource player chooses the order in which
they're applied. After that, cards are applied as per chain of effects.
If an effect is in play that was played during a previous chain of
effect in the same movement/hazard phase, it's applied in the order in
which the cards were played.
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How are the discard-numbers on the orcs and trolls affected by
shields/armor?
*** In the same way the body is affected.
--------
If a character is already wounded when a body check is made, however,
he gets a modification of +1 to the body check, and not a -1 to body.
*** Correct.
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I am going to start using the minion Challenge Decks for the first time
and I have noticed that the minion factions often have an influnece
modifier which lists another faction, rather than races as with hero
factions. When is this used?
*** If the faction is in play on either side of the table, the modifier
is applied.
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When starting players are chosen, does any card that reduces the mind
(mind rings) affect the 20 mind limit?
*** No.
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I understand that the auto-attack must be faced once every site phase.
So it I am all tapped out after played an item at a shadow-hold and then
wait until my next turn to play Rescue Prisoners (or some other resource
playable at a tapped site), then the auto attack must be faced again
first right?
What if I am not all tapped out after playing the item, and use a
resource to untap the site during the same site phase, can I then
explore the site again for another resource, and if so do I face the
auto-attack again?
*** To do anything at a site on a given turn, you must face any
automatic-attacks once.
--------
A ringwraith may not use items. But can he discard an ites like Secret
Book to untap a site?
*** Nope. That's considered using it.
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Since Barad-dur is considered a darkhaven during the untap phase, can I
play News must get through/Messenger of Mordor during the untap phase
and store Kill all but NOT the halflings/Red book of Westmarch at a
shadow-hold/dark-hold/darkhaven?
*** Eljar Haugen was correct in stating:
"However News must get through/Messenger of Mordor will not help out
with the cards you use as examples, since News/Messenger can only be
used to storestuff that can be stored at a generic darkhaven, not a
specific (e.g. Barad-Dur), dosn't even help if you're at the right one..."
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CvCC as the defender:
1. Can one use Cram and/or And Forth They Hastened to untap a character
to play a resource like Concealment? Or use it to untap to gain a +1 vs
a strike by susequently tapping or to modify the assigning of strikes?
2. Could one use Well-Preserved to unwound a character?
*** 1a) No. 1b) Yes. 2) Yes.
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CvCC as the attacker:
1. It's they're turn so theoretically they should be able to use Cram,
And Forth They Hastened and/or Well-Preserved?
2. They cannot play cards that modify the attack (only defending company
can), however, they can play cards that modify an individual strike?
*** Yes in both cases.
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Is there a way the resource player can play Here is a Snake without the
hazard player responding to it?
*** No.
--------
Can Agents tap to make influence attempts on an opponent's resources
without using certain hazard events or agent abilities?
*** No.
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Re: We Have Come to Kill
Is this meant to imply that the character cannot be brought into play if
there is not ENOUGH general or direct influence?
*** No. You may play a character that exceeds your influence, but you
have to resolve the influence by the end of the next organization phase.
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If Sauron is in play, does it allow me discard a character during the
organization but still play infinite characters, since Sauron says there
cannot be a limit to how many characters you play?
*** Sauron allows you to play many characters or discard one. Not both.
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What happens when you play a card that globally gives
+1 prowess to all Dunedain and you have none? Is that
playing for no effect?
*** No. Cards like that have no target, and therefore can be played in
situations like that.
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Can Anarin tap to attack a company squatting at a Haven?
*** Yes.
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Re: Many Turns and Doublings
Well you could play it to fizzle an on-guard card during the site phase
couldn't you?
*** No. On-guard cards are considered already resolved by the time
they are revealed.
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Can this be done? The agent in question (usually My Precious, I
suppose) will have to use a site card (since it's revealed), and thus
the site won't be available for your companies to move to, right?
*** You are correct. It cannot be done.
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A similar question: on your opponent's turn, can a (revealed) agent
move to a site one of your own companies is using?
*** No.
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To get more card intensive, can you play Here is a Snake on a face down
agent to reveal that agent, or can one not target one's own agent?
*** Yes.
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Does the playing of Deeper Shadow to make a ruins and lairs site into a
shadow hold during the m/h phase then make the automatics attacks
detainment versus a minion company?
*** No.
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There is a loop hole for Fallen Wizards. Play Ordered to Kill, a Scout
at a FW haven and reveal an Agent (Wormtomgue at Isengard is nice) You
will be rewarded with two points for counting Dark Numbers.
*** This is a legal play.
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I don't think you can reveal him during your own turn.
*** Correct. You cannot reveal an agent during your turn without the
use of a card.
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If my character makes a corruption check and he fails, are the item(s)
discarded or removed from game?
*** Discarded.
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Ok, so the resource player is now deciding on the the order to which
Moon is Dead and Plague of Wights is affecting an Undead attack - what
happens then if the hazard player were to tap a Hoarmurath of Dir to add
a strike?
*** It is added to the existing affects, so the added strike from
Hoarmurath is applied last.
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Jamie asked if Anarin can attack a squatting company at a haven. The
answer--according to Rulings Digest 582--was "yes."
Is this because of his special ability, or does it apply to the other
Elf agents as well?
*** It's all about Anarin's special ability.
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Along the agents theme, can cards like Great Ship and Leaflock cancel
agent attacks and/or agent actions?
*** Yes.
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Is there a ruling on female man characters (CH) getting any bonuses vs
Ringwaith (RW) CH?
*** That ruling exists. Check the CRF.
--------
Is there a ruling to force the discard of the newly played CH at the end
of the ORG phase if he can't stay?
*** That ruling exists, but the character goes back to your hand if you
can't control it, not the discard pile.
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The character draft rules state that after the draft, up to 10
character cards may be included in the deck. These 10 cards can be
any cards, they need not be the duplicated/unused cards from the
draft.
How is this handled in tournaments? Are you allowed to include any
characters after each draft, or do you use a preconstructed set of 10
characters in every game throughout the tournament?
*** The 10 characters in your deck at the beginning of play must be
either leftovers from the draft, or characters pre-assigned to the play
deck.
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Or do you have some cards in the deck, and some in the draft, and
after the draft you may assign unused draft-cards to the deck (in
addition to those already there) to a maximum of 10?
*** This is correct.
--------
Can't you swap some of the cards in the deck with some of the
left-overs from the draft?
*** No swapping.
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What happens if the bearer of a tapped black arrow dies? Can you
transfer the arrow to a non-man charakter?
*** Sure. Furthermore, given the fact that the discard clause is only
triggered at the time that the Black Arrow is tapped, you are not
required to discard the Black Arrow after this transfer.
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I have got a question concerning Lucky Search: Does the scout receive a
-1 against the strike? IMHO the scout has to tap first. Afterwards an
attack is created and then the scout is already tapped, so he receives
the penalty?!
*** That's correct.
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Addendum:
*** Sacrifice of Form discards any followers the wizard has at the time.
Chad Martin
chad@th...
Official Council of Elrond NetRep
http://www.feinus.com/ccg/elrond.htm
Assisted by: Nigel Buckle, Wim Heemskerk and Travis Took