From: Chad Martin <chad@t...> Date: Mon Nov 4, 2002 9:29 am Subject: [NetRep] Rulings Digest #44
Ladies and Gentlemen, let me introduce you to the final decision about the word "any."
What about Indur? Indur will, when tapped, make "any wounded character loose an item". Does that mean a) 1 character b) as many character as the hazard player chooses, or c) all wounded characters?
*** a) above is correct. -------- And Umagaur the Pale says that "any non-uniqe Orc or Troll hazard can be played (not counting against the hazard limit)", does that mean one orc/troll, or an unlimited number of orcs/trolls?
*** Umagaur the Pale and Buthrakaur the Green create an effect that lasts until the end of the turn that allows you to play any orc or troll. This means that many orcs and/or trolls may be played using this effect. -------- BTW, does Umagaur remove the keyability-requirement for those orcs/trolls? That is, can I play Hobgoblins in the Under-gates after Umagaur?
*** Yes, the playability requirements are removed for orcs and trolls played in this fashion. Note that playability conditions include keyability conditions. -------- The balrog-auto attack has prowess 20, right? 18 + the +2 prowess bonus?
*** Correct. -------- how many corruption points gives The One Ring ? 6 or 7 ?
*** 7 total to the character bearing The One Ring. -------- If the balrog had the +2-modifier listed first, and _then_ the 18-prowess auto-attack at Moria, would it be 18 or 20 prowess?
*** 20. There is no point where one would face the listed automatic attack and have the +2 prowess bonus unresolved. -------- the rules say that i can duplicate Fellowship in a same company.. .how about triplicate?
*** If a card says "Cannot be duplicated" than you may only have one in play, or in play on that type of thing (like "Cannot be duplicated on a given character.") Otherwise, there is no restriction on the number of copies of a card you may have in play at once. -------- we had a sealed tournament yesterday, and i played some rings. my opponent was very surprised, when i tested during the M/H phase of another company (not containing the golden ring). we had some discussion then, but it was legal play, wasn´t it?!
*** A character may not test a ring item that is not in that character's company, if that's what you're asking. If the character doing the test was in the proper company, but it was another company's movement/hazard phase, then it was a legal play. -------- what is the timing when you play seek w/o success and discard a ranger to send a company back to its site of origin and your opponent would like to play withdrawn to mordor and screw your plans over?!? can you can cancel this with withdrawn and when should you play it to do so?
*** Travis Took answered this one just as well as I could:
Well the discarding of the Ranger is an active condition to play Seek w/o Success, so it is done when you first play SwoS. Because of this, the agent is not in play to target with Withdrawn to Mordor, thus it cannot be stopped by it. Moreover, if you play WtM first, the hazard player can respond with SwoS which resolves first (because of LIFO) thus effectively negating your WtM. -------- Regarding Lure of the Senses: So can I play cards such as "Old Friendship", etc. during the untap phase to help this check? Also, the clarification in the CRF that the check is made "after everyone untaps", makes me wonder if I can interrupt the untap process (i.e. wait to untap the Lured character until last so I can tap another just untapped character in his/her party as support)?
*** Since Lure of the Senses triggers at the end of the untap phase, you may do anything you like that is otherwise legal before you declare the end of the untap phase and face the corruption check. You have plenty of time to play cards in support of the check, or to play cards after all your characters untap and before the check. -------- Can you play Nameless Thing keyed to Iron Hill Dwarf Hold with Doors of Night in play?
*** No. As Kuba Krchak pointed out, the ME:BA rules state: "For the purposes of playing hazards, a Free-hold is never considered to be the surface site of an Under-deeps site." However, if said Free-hold is turned into another site type, then Nameless Thing would be playable at that site with Doors of Night in play. -------- I have questions regarding Company vs Company Combat(CvCC). I have a minion company with Lt. of Dol Guldur, Lt. of Angmar(tapped), 2 orc snifflers (1 wounded), Grishnak (tapped), & Ufthak; my opponent's company is Eomer (tapped), controlling two Noble Steed(both untapped).
I called CvCC, my opponent choose 1 Noble Steed vs the wounded Orc Sniffler, the second Noble Steed vs Grishnak and I choose Lt. of Dol Guldur vs Eomer.
First question.- All extra characters count as +1 to the strike of the minion I choose even tough the characters are tapped? (I hear that all characters must enter combat regardless their status)
*** Correct. -------- Noble Steed can tap to cancel a strike vs itself or the controlling character. Can Noble Steed tap to cancel the strike assigned to Eomer even though it has been assign an strike to itself?
*** Yes, much like Fatty Bolger's ability. -------- If you assigned 4 strikes to a character and you opponent cancel one strike, will you cancel all the strikes (1 strike with +3) or you cancel the first strike and assign the other 3 (1 strike with +2)?
*** Like with normal combat, you normally don't assign more than one strike to any character. All unassigned strikes become -1 prowess modifications that the attacker/hazard player doles out to the defending characters. So, in your example above, the attacker would assign one strike to a defending character, and three -1 modifications. If that strike is cancelled, there are no other strikes for that character to face. -------- I'd like to announce the resignation of Brian Wong from the NetRep team, and the addition of Travis Took. Brian did not want to spend the little free time he has mulling over rules questions anymore, and Travis has proved to be quite a rules expert, so I feel this is a very good changing of the guard. Thank you for all the time you've spent helping further MECCG, Brian. Welcome Travis!
Chad Martin chad@t... Official Council of Elrond NetRep http://www.mdi.net/~chscable/elrond.htm Assisted by: Nigel Buckle, Wim Heemskerk and Travis Took