From: Chad Martin <chad@t...> Date: Thu Oct 24, 2002 5:53 am Subject: [NetRep] Rulings Digest #43
In Digest #42, I said: -==- From the crf:
Marvels Told May be played during the site phase by a character in another company, as if he were in the company resolving their site phase.
So Ioreth can play Marvels Told during any site phase.
*** This is true as long as she has entered her site before the company upon whom she's playing the Marvels Told. CRF, Rulings by Phase, Site Phase, General:
# A company may not play any resource during the site phase until they have faced all automatic-attacks, unless that resource directly affects an automatic-attack. Removing an automatic-attack does not directly affect it, although cancelling does. -==- *** I was wrong. The CRF entry to Marvels Told overrides the rule I stated above. Ioreth can, in fact, play Marvels Told during any site phase. -------- Legendary Hoard: "Playable on an at home Dragon manifestation. Target Dragon's automatic-attack cannot be canceled." Is this referring only to the automatic-attack created by the at home card, or also to the a-a on the site card? What about additional (not necessarily dragon) autos created at the site by other effects?
*** Only the automatic attack created by the At Home manifestation in question is affected by this effect of Legendary Hoard. -------- Is it true that if a card's requirement is its own discard, that it is not actually discarded until resolved? If true, of course, then MSB can discard GE in response, preventing GE from discarding itself to cancel an event.
*** This is not true. If an effect declaration requires a discard, the card is discarded immediately, no matter if the effect is cancelled later in the chain of effects. -------- Because The Great Eye cancels a hazard event "before it resolves," if GE is used to cancel the play of a corruption card, may another corruption card re-target the same character in the same turn?
*** CRF, Rulings by Term, Playing a Card: * Playing a card is the process of bringing a card from your hand into play.
Since you can only play one corruption card per character per turn, you would not be able to re-target the same character with a corruption card that turn. -------- Cards "removed from play" are still counted for uniqueness, correct?
*** Correct. -------- Hold Rebuilt & Repaired + Lucky Search: As far as I can tell, nothing prevents a Fallen-wizard player from going out and Repairing minion Weathertop, say, and then Lucky Searching the hell out of it. The site has to be minion, because HRaR targets and affects the site. But Lucky Search does not seem to target or affect the site, it targets a scout at the site. And since LS doesn't tap the site, the "Playing Resources at a Site" section of the MEWH rules don't apply either. All true, eh?
*** All true. -------- *** There has been a lot of discussion about timing and playability conditions. In general, here is the outline for playing a card with playability conditions:
1. Card is played/effect declared. The play is legal if all playability conditions are met. 2. Cards are played in response. Once all cards have been played in the chain, the effects resolve last in, first out. 3. Each card/effect rechecks playability conditions as they resolve. If the conditions no longer exist, then the card/effect is cancelled and discarded.
A classic example of this is, with Doors of Night initially in play, 1. Morgul Night is declared, which requires Doors of Night. 2. Resource player plays Gates of Morning in response. 3. Chain resolves, so Gates discards Doors. 4. MN fizzles because the playability conditions are no longer met.
Also note that most cards don't continue to check these conditions after they are resolved. If the card does, it will be outlined in the card text. The Will of Sauron is a good example of this. This means that, for example, hazard permanent events that require Doors of Night to play, but don't require that Doors stays in play will still have their effect, even if Doors leaves play. -------- if a dragon at home (or another manifestation of that dragon) gets defeated, his homesite looses its automatic attack. but is it still considered to be a dragon hoard?
*** The site is considered to be a hoard site until the end of the turn in which the At Home dragon was defeated. -------- Dwarven Ring of Bavor's Tribe: ... Tap a Dwarf bearer to search your play deck for a greater item playable at the bearer's site. Play this item immediately or discard;...
That means that you can play the item even if the site is tapped?
*** No. If you are told to play a card, you must meet all the conditions for playing a card, including untapped sites. Cards that say things like "place the card with the company" will not require this, since you are not playing the card. -------- Not too long ago, it was pointed out to me that seemingly nowhere in the MELE rules does it state that a minion player is restricted to playing Sudden Call at the end of his turn, simply during his turn (while all conditions are met)
*** This is correct. Sudden Call is not restriced to any part of a turn. -------- Does Fury of the Iron Crown cause creatures to be put in Minion opponent's MP pile?
If creature is put in the MP pile, does the fact that the creature is in the MP pile overule the rule that minions receive 0 MP's for non "*" creatures, or does creature in the pile count as zero MP's?
*** The creature is placed in the MP pile, no matter what their alignment is. The creature only counts for kill points for a minion if it has an asterisk next the MP value. Minions can use the creature for a trophy, however. -------- Somewhere in the murky history of MECCG, it was ruled (I've looked for it, and can't find it) that a Fallen-Wizard could combine Open to the Summons and Thrall of the Voice to play a 7-mind agent. Is this still true?
*** It's never been true, as far as I know. -------- According to Council of Elrond Digest #10, a Doors of Night played in response to a Twilight on a Doors of Night currently in play will keep a Will of Sauron in play. Does this also apply to a creature being played with Doors of Night in play?
*** Yes. -------- The Moon is Dead is in play. A company travels to a site with an Undead automatic-attack, and should have to face the attack twice. If the company defeats the first Undead attack, and The Moon is Dead is discarded, do they still have to face the second attack?
*** No. -------- The White Tree is in play on a Wizardhaven with Wizard's Trove. Because Wizard's Trove says to "play The White Tree at one of your Wizardhavens," does this mean that the White Tree is discarded if the site returns to your location deck?
*** No. -------- If a Fallen-Wizard player plays The White Tree with Wizard's Trove, and the text of The White Tree is ignored, does that mean another player can play The White Tree? Is the "Unique" keyword ignored on The White Tree if Wizard's Trove is used to play it?
*** No. -------- The wording on World Gnawed By the Nameless is slightly confusing. When does this card return itself to your hand? Is it back in your hand at the end of the first movement/hazard phase when reconciling one's hand? If not, is it back in your hand during the new movement/hazard phase, so having one World Gnawed By the Nameless is enough to move as far in the Under-Deeps as you wish in one turn (assuming you make all the dice rolls)?
*** It is resolved as listed on the card. Since you play it while you are moving, and it fully resolves as a short event, it is returned to your hand before you reconcile your hand and start a new M/H phase. -------- So, according to ancient law (Annotation 25), you're "at" your new site as soon as you ditch the old site card: "A company is considered to be at the site given by its site card at all times except from the moment their new site card is revealed during their movement/hazard phase until their old site card is discarded during the same movement/hazard phase. During this period a company is considered to be en route between sites and not at any site."
But several bullets underneath that (in M/H: General rulings) we have a contradiction: "Removing the site of origin and resetting to hand size are simultaneous actions, and they are the last actions in any movement/hazard phase. This means a moving company is not at a site until the site phase. [effective 11/17/97]"
*** This isn't a contradiction. The second above quoted ruling is a clarification of the first. No companies are "at" their sites until the site phase. -------- So, if Doors of Night is in play, and I play Smaug on guard at the Wind Throne, can my opponent play hoard items there? Since Smaug is on-guard, the site does have a dragon auto-attack this turn.
*** No it doesn't. On-guard creatures are not automatic-attacks. -------- what about playing cave-drake (it is called dragon, not drake!) at an underdeep-ruin as automatic attack?? so if the opponent is nice enough to play that creature: two hoard greater items at iron-deeps??
*** In this case, yes, the Cave-drake would cause the site to become a hoard site for that turn. -------- you are not allowed to play resources before entering the site (= resolving auto attacks), except if the resource directly affects that auto attack. so i canīt use "rebuild the town" to remove the auto attack. but is it possible to use this card to remove an on-guard creature?
*** No, because the on-guard creature is revealed in response to the automatic attack. There is no time to play Rebuild the Town to change the site type before the creature attacks. -------- Am I allowed to play the And Forth He Hastened on the F-Wiz's company during the other company's M/H phase?
*** Yes. -------- You guys really keep us busy. We're close to resolving the troll rain issue, and the elven ring during CvCC and Summons from Long Sleep issues are still in the queue. Rulings will be forthcoming. Stay tuned. If I missed any questions, let me know.
Chad Martin chad@t... Official Council of Elrond NetRep http://www.mdi.net/~chscable/elrond.htm Assisted by: Nigel Buckle, Wim Heemskerk and Brian Wong