From:  Chad Martin <chad@t...> 
Date:  Mon Sep 16, 2002  5:06 am
Subject:  [NetRep] Rulings Digest #39
Geez, you people are making me work for my money this week.
Long Dark Reach
Let's say you do not have Doors of Night in play and you play this card. 
You reveal a unique dragon, but of course, all of those are only 
playable at the dragon lair site (and not a region), unless DoN is in 
play. Does this mean that I can't play the unique dragon that I revealed?
*** That is what it means. The creature must be playable in a region 
other than a Coastal Sea at the time that Long Dark Reach is resolving.
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is it possible two have two companies stay at a haven during a turn?
*** The CRF has two things to say about this. First, CRF, Rulings by 
Phase, Movement/Hazard Phase, General:
# Companies at the same non-Haven/non-Darkhaven site must join at the 
end of all movement/hazard phases, before the site phase starts. 
Companies at the same Haven/Darkhaven site may join at this time.
Second, CRF, Rulings by Phase, Organization Phase, Organizing Companies:
# If a company splits, all but one of the split companies must attempt 
to move to a different site this turn. The company may not rejoin in the 
same phase.
So, yes, two or more companies can stay separate companies at a haven, 
as long as the companies weren't the product of a company split during 
the organization phase at a haven. In that case, one of the companies 
needs to move.
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It seems to me that it should be possible for minion companies to move 
from Udun to Dagorland, since they would control the gates of Cirith 
Gorgor. But I can't see this spelled out in the rules anywhere.
Is this possible or not?
*** Yes. If you're playing minion, your companies and agents may move 
as if Udun and Dagorlad were adjacent.
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Regarding hazards which reference a haven:
That is, can you replace the word 'Darkhaven' on the card with 'Haven'?
CRF, Rulings by Term, Haven:
* Havens can tap. Whenever a hazard affecting minions refers to a 
Haven, interpret it as referring to a Darkhaven instead. Havens count as 
their own nearest Haven.
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Alright, so my opponent Rogier is heading for Mount Doom with Saruman 
bearing the Scroll of Isildur and Bilbo and Sam Gamgee bearing one ring 
each.
I play Chill Them with Fear and To Get You Away on My Precious.
My Precious gets three strikes because of Chill. The strikes' prowess is 
2 + 5 (face down at home site) + 2 (Chill) + 2d6, right?
*** That's correct.
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The strike against the first character is successful. What happens now? 
Is My Precious discarded along with a ring immediately as is stated in 
My Precious's card text? (In other words: is "attacks succesfully" the 
same as a succesful strike? Or do all strikes have to be succesful for 
this ability to kick in) Or does My Precious return to the home site 
where he takes his prisoner to instead (that's what To Get You Away says)?
The other two strikes still take place regardless of what happens to My 
Precious since the attack has already started, right?
*** First, attacks are only considered successful if all the strikes 
are successful, every character would have to fail his strike from My 
Precious for him to run off with a ring. Secondly, all the successful 
strikes cause the character to be captured, and all the strikes must be 
faced, no matter what happened with the previous strikes. This means if 
My Precious was fully successful with all the strikes, all the defenders 
would be taken prisoner under To Get You Away, and My Precious and a 
ring would be discarded.
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Is that true? Can you play orcs and trolls with Thrall of the Voice even 
if Bad Company isn't in play?
*** It's true. Brian ruled that, and I support the ruling.
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From the Pits of Angband
But now that we also have the Roused dragon factions from MELE and 
MEAtS, can you also return these to your hand with FtPoA? (or to the 
play deck if Doors is not out).
*** Yes.
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Parsimony of Seclusion
I could increase hazard limit by returning a resource (i.e. Agburanar 
Roused) to my hand!?
*** Funny, but true.
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Can Fell Winter be revealed on-guard at a Border-hold without an 
auto-attack?
*** Not such that it would create an auto-attack for the company.
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Can you play Wizard's Trove in advance of the permanent-event you're 
going to store with it?
*** Yes.
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In Rulings Digest #38, I ruled. Furthermore, I said the following:
> What if tGH turns up Adunaphel and I have her in play as a
> permanent event?
> a) She attacks as normal, if defeated the in-play Adunaphel is
> discarded; if not defeated that card remains in play
> b) She cannot attack because uniqueness prevents it, so she is put
> aside, not counting for the 5 creature total
> c) Same as b), but does count for the 5 creature total
>
> *** a) above is correct.
Travis Took inquired:
Why? If this is true then playing a Nazgūl as a Perm-event wouldn't stop 
it from being played as a creature! Or how about the situation where tGH 
pulls a Nazgūl that is in play as a Ringwraith, does it attack then and 
if it gets killed the other guy loses his Ringer? Or even more ludicrous 
would be Alatar declaring the Great Hunt only to reveal himself as the 
first attack (in the form of Lord of the Hunt). IMO the only 
hazard/perm-event/Character combo that should attack in this situation 
is Mouth of Sauron/The Mouth, as The Mouth is removed from play, thereby 
allowing Mouth of Sauron to attack. I would also say that such a 
creature that is revealed but it does not attack should count towards 
the 5 creature limit.
*** My bad. I now rule that The Great Hunt brings the affected 
creatures into play, therefore uniqueness and other related 
manifestation rules apply. Thus, if a creature is revealed that is 
prevented from being in play, the creature does not attack and counts 
toward the 5 creature total.
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*** On a related note, I'm overturning a previous ruling I made saying 
that you may play a character with Ride Against the Enemy when another 
manifestation of that character is in play. You now may not do so, as 
Ride Against the Enemy will bring the character into play for the attack.
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Dragon's Desolation
Does the last sentance "one Dragon hazard creature may be played on a 
company at that site this turn" mean that, no matter what, only one 
Dragon may be played on each company at that site for that turn? So, in 
effect, it's limiting the number of Dragons as well as allowing them. 
Or does it mean only that this one card allows one Dragon? And if I 
play a second Dragon's Desolation, I can play one Dragon with that card 
too? And if I put Rumor of Wealth on guard, I can reveal another dragon 
in the site phase? And so on. The question came up in last night's game 
and I wanted to get a definitive answer.
*** The wording on Dragon's Desolation means that only one Dragon will 
receive the effects of Dragon's Desolation, not that you are limited to 
playing a certain number of Dragons. Rumor of Wealth will allow to play 
another Dragon regardless of the number of Dragon's Desolations played 
during that turn.
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If region movement is allowed and a player uses starter movement, can
hazards be keyed to specific regions in the path, other than the 
starting site's region or the target site's region?
*** No. I'm assuming you mean destination site when you say target site.
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But can hazards be keyed to the starting site's region and the target
site's region by name?
*** Yes.
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Does it mean you can use Starter movement to move to Mount Doom?
*** No. According to the current Council of Lorien tournament policy, 
the Special Movement to Gorgoroth rule listed under optional rules in 
the ME:TW rulesbook is in effect during sanctioned tournaments.
Chad Martin
chad@t...
Official Council of Elrond NetRep
http://www.mdi.net/~chscable/elrond.htm
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