Tournament rule : end of game order

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Tournament rule : end of game order

Post by Fangorn » Wed Jul 09, 2008 8:51 pm

According to MELE booklet :
Player who took the last turn makes corruption checks first.
According to CoL :
To determine which player's characters make their corruption checks first when going into the End-of-Game (and possibly carried into The Weakest Link Method), each player makes a dice roll. Rerolling ties, the player who rolls highest chooses which player's characters go first.
Which rule is the correct one ?
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Post by Qapla » Thu Jul 10, 2008 11:06 am

It doesn't realy matter who makes his corruption checks first.
Weakest Links is no longer in use. When both players have the same amount of marshalling points the game is a tie (3-3).
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Post by thorondor » Thu Jul 10, 2008 1:57 pm

Qapla wrote:It doesn't realy matter who makes his corruption checks first.
i think it does. think of traitor:
When the next character fails a corruption check, he becomes a "traitor".  This card is discarded, and an attack is immediately made against a character in the traitor's company.  The character to be attacked is chosen by the player who does not control the traitor's company.  The prowess of the attack is equal to the prowess of the traitor plus 10.  Any resulting body check is modified by +1.  This card is discarded when a character fails his corruption check.

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Post by Sauron » Thu Jul 10, 2008 9:28 pm

I would go with CoL Tournament Policy.  Since there are many rules in the handbooks we don't use in tournaments, like optional rules and what not.

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