Search found 350 matches
- Sun Mar 22, 2009 11:32 am
- Forum: Dream Cards & Scenarios
- Topic: some for the Northern Waste
- Replies: 8
- Views: 10572
solution for Galgrin's Hammer might be simple, make it more utility item than weapon. Galgrin's Hammer : special item. 1(2) mp, 1(2) cp, +1(3) prowess. Unique. weapon. Playable at Canadras. Values in parenthesis apply to Umit bearer. +2 influence against Umli and Men with home site in the Northern W...
- Fri Mar 20, 2009 1:13 pm
- Forum: Tips & Tricks
- Topic: Fallen Wizard Analysis (Long)
- Replies: 7
- Views: 12738
Nice general overview, and good analisis! of course in many ways it's apples and oranges, but it neatly confirms what is generally felt and believed anyway in terms of strength/weakness. Too much stuff to discuss in detail, but few minor remarks: -Have you ever played a game in which Great Hunt only...
- Fri Mar 20, 2009 12:48 pm
- Forum: Optional Rules
- Topic: [UEP, Failed] Legacy of Smiths Rebalance
- Replies: 8
- Views: 11433
I honestly don't get it. Why weaken the other FW's vis a vis other alignments because Saruman has been done injustice? If you maintain that Legacy is not thematic, I'm with you, but given the parsimoneous stance towards UEP that is not enough. You think FW's are too strong as an alignment, playing H...
- Thu Mar 19, 2009 12:00 pm
- Forum: Dream Cards & Scenarios
- Topic: Orcs of Isengard + Sharku
- Replies: 4
- Views: 8515
- Thu Mar 19, 2009 10:33 am
- Forum: Dream Cards & Scenarios
- Topic: Orcs of Isengard + Sharku
- Replies: 4
- Views: 8515
well if you give them stats, they can die, or be corrupted, can't they, and that's not what you'd want. The thing I regret more is that they don't have skills. No fighting ok, but no trickses? Yes it might be a bit strange, but just think of it as a force around you, a bit more like Gandalf in the h...
- Thu Mar 19, 2009 10:12 am
- Forum: Dream Cards & Scenarios
- Topic: some for the Northern Waste
- Replies: 8
- Views: 10572
- Wed Mar 18, 2009 2:35 pm
- Forum: Dream Cards & Scenarios
- Topic: Orcs of Isengard + Sharku
- Replies: 4
- Views: 8515
Orcs of Isengard + Sharku
Orcs of Isengard: minion faction. 3 MP. Unique. Playable at Isengard if influence check >10, if you have Half-orcs faction or Sharku in play. standard modifications: manifestation of Saruman in/on company (+5), Half-orcs (+2). Tap Orcs of Isengard to play a Half-orc character from discard pile unde...
- Wed Mar 18, 2009 2:21 pm
- Forum: Dream Cards & Scenarios
- Topic: some for the Northern Waste
- Replies: 8
- Views: 10572
no internet? how do you survive? :lol: which site would that be then, I don't know it? there's only Pieni Satama, but it's in Rast Lornaeth, so on land, and it doesn't have the abilities I gave the ice-berg site. nb. why do the Aerfaroth faction have a negative modifier for dwarves, while merp says ...
- Wed Mar 11, 2009 5:07 pm
- Forum: Dream Cards & Scenarios
- Topic: some for the Northern Waste
- Replies: 8
- Views: 10572
some for the Northern Waste
to revive this forum a bit, and because most people thought my Arda stuff was way overboard, so there's no more room for frivolities there, I direct some creativity to dreamcards. Nico, when you've finished doing the dishes in your new place, let's have some comments on these :wink: and ...
- Sat Feb 21, 2009 4:53 pm
- Forum: Beginner Central
- Topic: Collecting METW for Play
- Replies: 18
- Views: 24073
- Thu Feb 19, 2009 7:48 pm
- Forum: Beginner Central
- Topic: Collecting METW for Play
- Replies: 18
- Views: 24073
There's also the new Arda format, which is a multiplayer shared deck game: this means up to 7 players can play with the same deck, like in a sealed game. Check out the rules here: http://www.lureofmeccg.org/rules.php Obvious advantage is that you don't need to make any decks, you just toss in all ca...
- Thu Jan 15, 2009 4:42 pm
- Forum: Optional Rules
- Topic: UEPs on GCCG cards as a additional errata
- Replies: 19
- Views: 22687
You ever considered a career in stand up comedy, Asphalt? Give it a try :lol: Imortantly the percentage of cards that actually have UEPs is tiny so this would hardly create a major intrusion IMHO. This indeed, but the more valid argument would be, that UEP info is play related, and all the other stu...
- Thu Jan 15, 2009 9:09 am
- Forum: Optional Rules
- Topic: UEPs on GCCG cards as a additional errata
- Replies: 19
- Views: 22687
Not that I know anything about programming and such, but to my limited knowledge, if it can be done, how confusing can this actually be?: Title Cardtext with Errata (E) text UEP Or indeed just mention 'UEP' and make a shortcut. Nb. (E) stands for Errata, you shouldn't have to mention what the erratu...
- Wed Jan 07, 2009 1:13 pm
- Forum: Dream Cards & Scenarios
- Topic: Minion Cool Play
- Replies: 12
- Views: 11441
Priceless!! I saw you were busy with this at the Lure forum some time ago, nice to see it has grown to real proportions, maybe we can actually perfect this for Lure purposes some time? Unfortunately I've been busy with other meccg stuff (dreamcards, arda), but I will spend some thoughts on it in the...
- Wed Jan 07, 2009 1:03 pm
- Forum: Trade Info
- Topic: German Promo Dick Bolger
- Replies: 5
- Views: 9289
I once got a moderator reprimande at this forum for using a scatological expression commonly used in American colloquial speech, so prepare! then again, who can correct Sauron, hehe. Well Martin, I'm coming to Lure :wink: ...if you have them in plenty, I could use a Fatty for the Arda deck, which in...