Search found 6 matches

by Bretsu
Fri Sep 01, 2006 3:03 pm
Forum: General
Topic: Players in Canada
Replies: 7
Views: 7093

Jamie i live 5 minutes from you.  :lol:
by Bretsu
Fri Aug 25, 2006 8:23 pm
Forum: Rules Questions
Topic: FW and Arkenstone
Replies: 4
Views: 1939

just as i thought. kewl thanks.
by Bretsu
Fri Aug 25, 2006 7:20 pm
Forum: Rules Questions
Topic: FW and Arkenstone
Replies: 4
Views: 1939

FW and Arkenstone

I was playing a FW deck and had 3 or 4 dwarf characters in a party.  My mate played The Arkenstone... The Arkenstone Type Greater Item (minion) MP: 3 DI: [+5] Text: Unique. +5 to bearer's direst influence against Dwarves and Dwarf factions. Each Dwarf in play has +1 mind. If the bearer of this ...
by Bretsu
Mon Jul 10, 2006 2:33 am
Forum: Rules Questions
Topic: Mumak mechanics
Replies: 1
Views: 1335

Mumak mechanics

CARD EFFECT LIMITATIONS Certain cards from the original MECCG are inappropriate for play against MELE decks. The following cards will have no effect on a Ringwraith player. This is because the mechanism of the cards do not work with the mechanics of Ringwraith companies, or their effects is too pow...
by Bretsu
Fri Jun 30, 2006 3:19 pm
Forum: Rules Questions
Topic: Modifier timing
Replies: 5
Views: 1952

So in other words, what you're saying is that regardless of which turn they've been played on, a creature (Undead in this case) played on a different turn... the hazard creature modifiers are chosen by the resource-playing person? ie. DoN and Will of Sauron played on turn one. MiD and PoW played on ...
by Bretsu
Fri Jun 30, 2006 3:08 am
Forum: Rules Questions
Topic: Modifier timing
Replies: 5
Views: 1952

Modifier timing

I was reading the rules and wasn't able to find my answer, so i decided to try here.  I'm just curious if there is an official ruling on hazard event modifiers for when they resolve. For example, on the table lies Doors of Night, Plague of Wights, and The Moon is Dead.  'Ghosts' hazard cre...